Instead, it uses multithreaded CPU rendering (relying heavily on AMD/Intel processor optimizations). Transition Pack 1 is the only V3 package that does not use OpenGL rendering. The future looks okay for now as the next version of OSX called “Big Sur” still has OpenGL support built-in. When they do, most of our V3 plugins will no longer work on newer OSX versions. At some point, Apple will stop supporting OpenGL. ![]() Since OSX 10.14, Apple has deprecated the use of OpenGL in favor of their own Metal platform. Most of our Version 3 plugins are based on OpenGL, a cross-platform graphics API that has been used for years in the games and graphics industry. There are some important notices I’d like to point out: OpenGL Rendering ![]() 31th, 2020?įilm Impact Version 3 is likely to continue to run on your computer system. Will the V3 plugins stop working after Dec.
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